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RESUMÉ

Experience

¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞

        Senior Freelance Compositor:                                                                                                   Jul. 2024 – Present

                ARC Creative, Framestore, Los York, The Mill, Mocean, Scholar,

                Sibling Rivalry, Untold: Comped hundreds of shots, full CG, live action,

                installations for the Sphere

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        Compositing Supervisor at Amazon Studios:                                                                     Nov. 2023 – Jun. 2024

                Upload Season 3: Comped dozens of shots, full CG, live action, assisted in

                Nuke pipeline development & tool creation

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        Senior Freelance Compositor:                                                                                             Feb. 2020 – Oct. 2023

                Buck, Framestore, Imaginary Forces, Scholar, Woodshop: Comped

                hundreds of shots, full CG, live action

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        Lead Compositor at Timber Studios:                                                                                  Sep. 2018 – Feb. 2020

                Comped hundreds of shots on dozens of projects for brands including:

                Apple, Best Buy, Nike, Nintendo, Samsung, assisted in establishing

                Nuke pipeline

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        Compositor at Timber Studios:                                                                                           Aug. 2015 – Sep. 2018

                Comped hundreds of shots, worked closely with editorial house Arcade,

                set up offline VFX pipeline, carried shots from offline REF to final delivery

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        Freelance Compositor at Mechnology:                                                                                Apr. 2015 – Jun. 2015

                Comped multiple shots, green screen keying, marker removal, color

                corrections, paint & roto: The Night Before

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        Visual Effects Intern at Zoic Studios:                                                                                     Jan. 2015 – Apr. 2015

                Comped shots, performed matte extractions, created lighting effects,

                extensive paint & roto: Avengers: Age of Ultron, Second Chance, Arrow,

                Sleepy Hollow, Other Space

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        Compositor at Studio 400A:                                                                                                Feb. 2013 – Aug. 2014

                Comped shots, keying, effects integration, roto: The Labyrinth, Theeb,

                Shoot the Saxophone Player, Market Street


 

Awards

¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞

        2018 MTV Video Music Awards                                                                                                                Aug. 2018

                Nominated: Best Visual Effects – Wait

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        2017 MTV Video Music Awards                                                                                                                Aug. 2017

                Won: Best Visual Effects – Humble


 

Education

¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞

        Academy of Art University:                                                                                                                       Dec. 2013

                BFA in Animation & Visual Effects

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Skills/Programs

¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞¯͞

        Compositing, rotoing, tracking in Nuke and After Effects

        Building and managing a conform in Flame and Hiero/Nuke Studio

        Matchmoving & tracking in Mocha, SynthEyes, PFTrack and Matchmove

        Texturing and lighting in Maya

        Rotoscoping in Silhouettefx

        Adept knowledge with Photoshop

        Creating motion graphics in After Effects and Cinema 4D

        Scripting in Python and ChatGPT

© 2020 MICHAEL LONEY.

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